Quote:
Originally Posted by cj
This is along the lines of what I'm thinking, final time doesn't tell the story in a lot of turf races, and even on dirt as well at times. There are better ways to measure races and they can still be measured numerically.
It can get tricky with slow paces. For example, a race at 9f with a crawling pace won't really tell us how a horse will do in a race at a similar distance with a fast pace. The pace is effectively changing the distance of the race many times.
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This is one of the reasons I use velocities (average rate of speed in fps) instead of pace or speed figures. I also use variable beaten lengths based on the leader's speed. That way the value of a beaten length varies according to how fast the pace for that segment was run. Once the segmental velocities are calculated I use my own total velocity formula for calculating the whole race's velocity. It's all based on Sartin's work but with my own modifications. I decided to do it my way so that I don't end up doing exactly what a lot of others who uses velocities are doing.