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Old 01-21-2018, 07:34 PM   #6
Jeff P
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Edited Transcript of NVDA earnings conference call or presentation 9-Nov-17 10:00pm GMT:
https://finance.yahoo.com/news/edite...054046030.html

Quote:
Colette M. Kress, NVIDIA Corporation - Executive VP & CFO [3]

--------------------------------------------------------------------------------

Thanks, Simona. We had an excellent quarter with record revenue in each of our 4 market platforms. And every measure of profit hit record levels, reflecting the leverage of our model. Data center revenue of $501 million more than doubled from a year ago and the strong adoption of our Volta platform and early traction with our inferencing portfolio.

Q3 revenue reached $2.64 billion, up 32% from a year earlier, up 18% sequentially and well above our outlook of $2.35 billion. From a reporting segment perspective, GPU revenue grew 31% from last year to $2.22 billion. Tegra processor revenue rose 74% to $419 million.

Let's start with our gaming business. Gaming revenue was $1.56 billion, up 25% year-on-year and up 32% sequentially. We saw robust demand across all regions and form factors. Our Pascal-based GPUs remained the platform of choice for gamers as evidenced by our strong demand for GeForce GTX 10-Series products. We introduced the GeForce GTX 1070 Ti, which became available last week. It complements our strong holiday lineup ranging from the entry-level GTX 1050 to our flagship GTX 1080 Ti.
Doing some math based on the transcript of Nvidia's most recent quarterly earnings conference call after close of market Nov 9, 2017:

For the quarter:

GPU revenue: $2.22 billion

GPU stands for Graphics Processing Unit (which is what we are talking about in this thread.)

Gaming revenue: $1.56 billion or approx 70.27% (calculated as 1.56/2.22 = 0.7027)

Data center revenue: $501 million or approx 22.57% (calculated as 0.501/2.22 = 0.22568)

Those two areas accounted for roughly 92.84% of Nvidia's GPU sales for the quarter.

That leaves approx 7.16% to be split among Nvidia's other/remaining market segments.

My understanding is that the two largest of these other/remaining market segments are GPU's sold to cryptocurrency miners followed by GPU's sold to the self driving car space.



All of that said, here's a link to an article that came out on Nov 10, 2017 (the day after Nvidia's most recent earnings call.)

Cryptocurrency Mining Sales Cool in Q3, Says Nvidia:
https://www.coindesk.com/cryptocurre...3-says-nvidia/

Quote:
The company released its third-quarter results on Nov. 9. Among the notable data points, per Bloomberg: revenue for cryptocurrency mining-related products came in at $70 million, a decline from $150 million during the second quarter.
and:
Quote:
Huang added:

"For some time, we’re going to see that crypto will be a small, but not zero, part of our business."
If sales for cryptocurrency mining-related products for the quarter came in at $70 million --

And if total GPU sales for the quarter came in at $2.22 billion --

That means, for the quarter ended Sept 30, 2017, sales for cryptocurrency mining-related products were just 3.15% of total GPU sales.



-jp

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Last edited by Jeff P; 01-21-2018 at 07:38 PM.
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